01
The component has to be recognisable without its designer
Participants examine a fictional approval of colour-only faction tokens. Thirteen of thirty-two adults assigned a piece incorrectly, leading to ₹35 lakh of shape and embossed-symbol development. A later group of forty still included five needing assistance. The exercise retains the different groups and avoids a causal comparison, diagnosis or universal accessibility claim. Participants identify what the component itself communicates and what an experienced host supplies through reminders or interpretation. They then describe a revised brief and the evidence needed before a stronger promise is made. Manufacturing, quality and safety owners retain their respective assessments. The session uses invented pieces and does not copy a commercial game's protected design. An organiser would agree the audience's remit and the practical review conditions beforehand. The intended learning is a more concrete account of recognition in use, including how to retain unresolved assistance needs when a revised object appears more elegant or considerate to its own creators.