I want a customer to be able to choose, take the time they need and correct a mistake before the product turns an interaction into a commitment.
I began as a service researcher, watching how people worked through decisions that designers had already made look simple. A short path could hide a question the person had not understood. A clean screen could remove the context needed to correct a mistake. I later became the person approving those choices, and one of my own designs made an optional extra look like part of the base proposition. That experience is central to how I now judge product progress.
A shorter journey is useful only if the person can still understand and control the decision it asks them to make.